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FillApp Screens

FillApp is my final Interaction Design project through Coursera UC San Diego.

Interaction Design
FillApp

My project is centered around the design brief of recommended water consumption throughout the day.

I designed an app that encourages users to drink water according to their specific needs.

Throughout this 9 week project, I researched, drew and designed, this app with buckets of positive attitude and many cups of water.

 

 

 

 

FillApp Screens
Need finding
So many
questions

My observations centered around the design brief of time: I wanted to learn about people's water drinking habits throughout their day. I asked my 3 participants to walk me through their daily routines related to drinking water and mobile devices.

Need Finding
Research
Ideation

Everyone knows that it is very important for your health to drink water

Ideation
Ideation
Ideation

People do not drink the recommended daily  amount of water 

Across the board,  people find that keeping track of their water drinking is hard!

POV

The amount of recommended drinking water depends on various factors such as physical activity, weather conditions, height, and weight. There is no simple answer to how much water you should drink per day, but the well-known advice for an average person is 8 glasses. 

FillApp POV
The Process
Storyboard
Prototype
Navigational Skelton
Screens
Storyboard

1

Prototype

2

Navigational Skelton

3

Screens

4

Storyboard
FillApp Prototype
FillApp Navigational Skelton
FillApp Screen
FillApp Screen
FillApp Screen
FillApp Screen
FillApp Screen
FillApp Screen
FillApp Screen
FillApp Screen
Symbols
FillApp Symbols
FillApp Icon
Layout
FillApp Screens
How it Works
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